############################################### # Welcome to the WolfenDoom3D file resources! # ############################################### Currently just plain text & files but we work on a nice webpage! Here you can download levels and the most current version of the engine! Just download the packages(*.lvp) or levels(*.lvl) you like and copy it in the directory "levelstore" in your intallation directory. (the package wolfendoom3d.lvp contains the original first levels) Have fun to create your own levels! It's very easy! Start the included WolfenDoom3d level editor and draw your levels. You can easy publish you levels on this webpage! your team wolfendoom@gameus.de ----------------------------------------------------------------------------------------------------- history: 01/31/2010 first stable version 02/02/2010 level editor part of the installation 02/03/2010 packagebuilder (editor) and levelselection (engine) 02/04/2010 first level from the community (thanx a lot!) 02/05/2010 optimizing/new models 02/06/2010 v0.3 - sky/ceiling and floor are now two items, candleholder added 02/07/2010 light settings per choosed skycube, fountain, bushes & grass models 02/08/2010 light for explosions and shooting, level "hounting" 02/13/2010 userskins added (store your own textures in the subdir "userskins" (see _readme.txt) 02/21/2010 F3 switches between new controls and original controls 02/27/2010 Cave-levelgenerator implemented! (Choose four sizes at the end of the levelselection) 03/03/2010 Added a compass and a map (you just need to find it), the exit is marked int the map once you found it